Town: Wæm Khětkhæ Læsgiwěkhka

Wæm Khětkhæ Læsgiwěkhka

Wæm Khětkhæ Læsgiwěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvenceDewlǐq District
RegionShrewmagne Prairie
Founded997
Community LeaderAdministrator Glîlè Zeshêpí
Area5 km2 (2 mi2)
Average Yearly Temp32°C (89°F)
Average Elevation7140 m (-19524 ft)
Average Yearly Precipitation195 cm/y (76 in/y)
Population1208
Population Density241 people per km2 (604 people per mi2)
Town AuraMysticism
Naming
Native nameWæm Khětkhæ Læsgiwěkhka
Pronunciation/fskɪn/ /ˌlæsgiˈwɛxka/
Direct Translation[brown] [hope]
Translation[Not Yet Translated]

Wæm Khětkhæ Læsgiwěkhka (/fskɪn/ /ˌlæsgiˈwɛxka/ [brown] [hope]) is a subtropical Town located in the Dewlǐq District of the Federation of Alveria.

The name Wæm Khětkhæ Læsgiwěkhka is derived from the Constructi language, as Wæm Khětkhæ Læsgiwěkhka was founded by Rz-45u 'DOOR-15' Trthepí, who was culturaly Constructi.

Climate

Wæm Khětkhæ Læsgiwěkhka has a yearly average temperature of 32°C (89°F), with its average temperature during the summer being a blistering 37°C (98°F) and its average temperature during the winter being a warm 27°C (80°F). Wæm Khětkhæ Læsgiwěkhka receives an average of 195 cm/y (76 in/y) of precipitation, most of which comes in the form of rain during the fall. Wæm Khětkhæ Læsgiwěkhka covers an area of nearly 5 km2 (2 mi2), and an average elevation of 7140 m (-19524 ft) above sea level.

Overview

Wæm Khětkhæ Læsgiwěkhka was founded durring the late 11th century, by Rz-45u 'DOOR-15' Trthepí. The establishment of the new community went well, with no major obsticles durring construction.

Wæm Khětkhæ Læsgiwěkhka was built using the conventions of Constructi durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Wæm Khětkhæ Læsgiwěkhka is no diffrent. The town's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Wæm Khětkhæ Læsgiwěkhka is buildings are arranged arrounded highly ordered system of broad split-log ties streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the town is well defended against anything short of an army. Wæm Khětkhæ Læsgiwěkhka's cost-cutting-focused defences are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Wæm Khětkhæ Læsgiwěkhka has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the simple fact that it is abundantly clear Wæm Khětkhæ Læsgiwěkhka suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye. Regardless, you do not feel it would be wise to remain in Wæm Khětkhæ Læsgiwěkhka long.

Civic Infrastructure

Wæm Khětkhæ Læsgiwěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Khětkhæ Læsgiwěkhka.

Wæm Khětkhæ Læsgiwěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Khětkhæ Læsgiwěkhka has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Wæm Khětkhæ Læsgiwěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Khětkhæ Læsgiwěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Khětkhæ Læsgiwěkhka's public wards, blessings, and other arcane systems.

Wæm Khětkhæ Læsgiwěkhka possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Wæm Khětkhæ Læsgiwěkhka's grid is powered by an arcane means.

Wæm Khětkhæ Læsgiwěkhka's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Wæm Khětkhæ Læsgiwěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Wæm Khětkhæ Læsgiwěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

While Wæm Khětkhæ Læsgiwěkhka might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.

Wæm Khětkhæ Læsgiwěkhka's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

Due to the actions of local Kami, spring is skipped in Wæm Khětkhæ Læsgiwěkhka.

The Trailgaunt near Wæm Khětkhæ Læsgiwěkhka are known to be quite timid.

Wæm Khětkhæ Læsgiwěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Necromancy energies of tier 3 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4904 m2
    • Cattle and Similar Creatures: 302
    • Poultry: 3624
    • Swine: 241
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 120

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

366 of Wæm Khětkhæ Læsgiwěkhka's population work within a Foundational Occupation.

770 of Wæm Khětkhæ Læsgiwěkhka's population do not work in a formal occupation, but do contribute to the local economy. 72 (6%) are noncontributers.

Points of Interest

Wæm Khětkhæ Læsgiwěkhka is accessed from a nearby river via an intricate series of locks.

POI

History

The the a mask of Elven High Magic, an a mask imbued with great amounts of Elven High Magic energies was created in Wæm Khětkhæ Læsgiwěkhka by in time immemorial, reportedly some time during the late 2nd century.

History